useful_links
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useful_links [2009-10-13 23:51] – created edheldil | useful_links [2010-09-25 01:12] (current) – edheldil | ||
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==== Useful Links ==== | ==== Useful Links ==== | ||
+ | ==== Community and Project ==== | ||
Thread on SpellHoldStudios forums with info on frm16 format: \\ | Thread on SpellHoldStudios forums with info on frm16 format: \\ | ||
http:// | http:// | ||
+ | |||
+ | GIT repository with tools:\\ | ||
+ | http:// | ||
+ | |||
+ | ==== Lionheart ==== | ||
+ | Cheats:\\ | ||
+ | http:// | ||
+ | |||
+ | ==== Velocity Engine ==== | ||
+ | Reflexive software, makers of Lionheart and Velocity Engine: \\ | ||
+ | http:// | ||
Good (if general) info on object classes in Velocity Engine:\\ | Good (if general) info on object classes in Velocity Engine:\\ | ||
- | http:// | + | [[http:// |
Lionheart gameplay pages, also has a little bit of info on Velocity Engine feaures:\\ | Lionheart gameplay pages, also has a little bit of info on Velocity Engine feaures:\\ | ||
Line 20: | Line 32: | ||
http:// | http:// | ||
- | Bryce Baker interview:\ | + | Bryce Baker interview:\\ |
http:// | http:// | ||
- | Chets: | + | Posts by James C. Smith, Lionheart programmer:\\ |
- | http://dlh.net/chtdb/chtindex.php?lang=eng&sys=pc&match=LionHeart | + | http://forums.indiegamer.com/ |
+ | Here JCS explains how they did alpha blending in Lionheart with separate layers for 5 alpha levels and what was Black-biased blending. | ||
+ | |||
+ | http://forums.indiegamer.com/ | ||
+ | http:// | ||
+ | http:// | ||
+ | |||
+ | Zax the Alien Hunter:\\ | ||
+ | http:// | ||
+ | |||
+ | ==== RAD Game Tools ==== | ||
+ | |||
+ | RAD Game Tools, Inc.:\\ | ||
+ | http:// | ||
+ | |||
+ | Granny and GR2 viewer:\\ | ||
+ | http:// | ||
+ | |||
+ | GR2 Decode Project: | ||
+ | http:// | ||
useful_links.1255477863.txt.gz · Last modified: 2009-10-13 23:51 by edheldil