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formats:start [2010-09-26 23:18] edheldilformats:start [2010-10-17 21:57] edheldil
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   * [[zax|.ZAX]] - (200) These files define map layout, i.e. placement of all objects in a map - trees, buildings, boulders, creature spawnpoints, traps, ... Also a heightmap and a lightmap. They are text dumps of CLayerSaveData objects. Placed under $DATA/Levels/.   * [[zax|.ZAX]] - (200) These files define map layout, i.e. placement of all objects in a map - trees, buildings, boulders, creature spawnpoints, traps, ... Also a heightmap and a lightmap. They are text dumps of CLayerSaveData objects. Placed under $DATA/Levels/.
  
-  * [[way|.WAY]] - (200) searchmap?, placed under $DATA/Cache/Levels+  * [[way|.WAY]] - (200) searchmap, placed under $DATA/Cache/Levels
  
   * [[mdl16|.MDL16]] - (5653) 3D models, found under $DATA/Cache/Models/   * [[mdl16|.MDL16]] - (5653) 3D models, found under $DATA/Cache/Models/
formats/start.txt · Last modified: 2011-07-20 23:16 by edheldil