formats:start
Differences
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formats:start [2010-09-23 09:59] – edheldil | formats:start [2010-09-26 23:18] – edheldil | ||
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* [[way|.WAY]] - (200) searchmap?, placed under $DATA/ | * [[way|.WAY]] - (200) searchmap?, placed under $DATA/ | ||
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- | *.*16 files reside in Cache subdirectory. They are probably Granny objects rendered to specific bit depth or something like that. In other games using VE, it's possible to delete the Cache subdirectory and the objects are recreated [ FIXME: or is there another Cache directory?? ] | ||
* [[mdl16|.MDL16]] - (5653) 3D models, found under $DATA/ | * [[mdl16|.MDL16]] - (5653) 3D models, found under $DATA/ | ||
- | * [[frm16|.FRM16]] - (1180) Static images, placed under $DATA/ | + | * [[frm16|.FRM16]] - (1180) Static images, placed under $DATA/ |
* [[seq16|.SEQ16]] - (84) Animated images mostly for things like cursors and HUD. Placed under $DATA/ | * [[seq16|.SEQ16]] - (84) Animated images mostly for things like cursors and HUD. Placed under $DATA/ | ||
formats/start.txt · Last modified: 2011-07-20 23:16 by edheldil