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formats:seq16

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formats:seq16 [2010-09-26 23:15] – created edheldilformats:seq16 [2011-07-20 23:50] (current) edheldil
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 ==== SEQ16 ==== ==== SEQ16 ====
  
-Animated images, mostly used for animated mouse cursors.+Animated images, mostly used for animated mouse cursors, some changeable GUI elements like hey seem to be binary dumps of [[cobjects:CSequence_bin]] class and they contain complete [[FRM16]] files insideUnlike Infinity Engine's BAM files, they seem to contain only one animation sequence. 
 + 
 +Surprisingly many .SEQ16 files contain only one frame and therefore are not animated at all. 
  
-They seem to be binary dump of some [[CObject]] and they contain complete [[FRM16]] files inside 
formats/seq16.1285542933.txt.gz · Last modified: 2010-09-26 23:15 by edheldil