formats:seq16
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Last revisionBoth sides next revision | ||
formats:seq16 [2010-10-03 19:27] – edheldil | formats:seq16 [2011-07-08 12:57] – edheldil | ||
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==== SEQ16 ==== | ==== SEQ16 ==== | ||
- | Animated images, mostly used for animated mouse cursors, some changeable GUI elements like hey seem to be binary dumps of [[class: | + | Animated images, mostly used for animated mouse cursors, some changeable GUI elements like hey seem to be binary dumps of [[cobjects: |
Surprisingly many .SEQ16 files contain only one frame and therefore are not animated at all. | Surprisingly many .SEQ16 files contain only one frame and therefore are not animated at all. | ||
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| 0x00 | 4 | Int | 0x41d80000 - Class ID 1 | | | 0x00 | 4 | Int | 0x41d80000 - Class ID 1 | | ||
| 0x04 | 4 | Int | 0x43520000 - Class ID 2 | | | 0x04 | 4 | Int | 0x43520000 - Class ID 2 | | ||
- | | 0x08 | 4 + dpsz | [[class: | + | | 0x08 | 4 + dpsz | [[cobjects: |
| 0x0C + dpsz | 4 | Int | Number of frames | | | 0x0C + dpsz | 4 | Int | Number of frames | | ||
| 0x10 + dpsz | 4 | Int | Playback speed. Typical value is 0x41700000 | | | 0x10 + dpsz | 4 | Int | Playback speed. Typical value is 0x41700000 | |
formats/seq16.txt · Last modified: 2011-07-20 23:50 by edheldil