cobjects:ctexture_bin
CTexture_bin
This structure is almost identical to CSequence_bin, with handful of new fields. It's commonly found in MDL16 files.
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 4 | CID | 0x41d80000 - Class ID 1 |
0x04 | 4 | CID | 0x443fc000 - Class ID 2 |
0x08 | DynamicProperties | ||
4 | Int | Num frames | |
4 | Int | Playback speed - some magic constant | |
String | Blit type | ||
4 | Int | Unknown 1 | |
4 | Int | Unknown 2 | |
1 | Bool | Unknown 3 | |
1 | Bool | Unknown 4 | |
1 | Bool | Unknown 5 | |
1 | Bool | Unknown 6 | |
1 | Bool | Unknown 7 | |
1 | Bool | Unknown 8 | |
1 | Bool | Unknown 9 | |
4 | Int | Unknown 10 | |
4 | Int | Unknown 11 | |
4 | Int | Unknown 12 | |
4 | Int | Unknown 13 | |
4 | Int | Unknown 14 | |
4 | Int | Unknown 15 | |
4 | Int | Unknown 16 | |
4 | Int | Unknown 17 | |
4 | Int | Unknown 18 | |
4 | Int | Unknown 19 | |
4 | Int | X1 | |
4 | Int | Y1 | |
4 | Int | X2 | |
4 | Int | Y2 |
X1, Y1, X2, Y2 create a bounding box relative to animation origin.
Frames
cobjects/ctexture_bin.txt · Last modified: 2011-07-20 23:46 by edheldil