==== Useful Links ==== ==== Community and Project ==== Thread on SpellHoldStudios forums with info on frm16 format: \\ http://www.shsforums.net/index.php?showtopic=32402 GIT repository with tools:\\ http://www.eowyn.cz/gitroot/lionheart.git ==== Lionheart ==== Cheats:\\ http://dlh.net/chtdb/chtindex.php?lang=eng&sys=pc&match=LionHeart ==== Velocity Engine ==== Reflexive software, makers of Lionheart and Velocity Engine: \\ http://www.reflexive.com Good (if general) info on object classes in Velocity Engine:\\ [[http://www.indiegamer.com/forums/showthread.php?p=28750|Reflexive's "property system" and property editor]] Lionheart gameplay pages, also has a little bit of info on Velocity Engine feaures:\\ http://www.rpgplanet.com/lionheart/info-velocity.shtml Lionheart interview with Ion Hardiw and Eic Dallaire:\\ http://www.just-rpg.com/default.asp?pid=324 http://bonusweb.idnes.cz/clanky/lionheart-vse-co-jeste-nevite-d22-/tisk.A020927_lionhearti_bw.idn Ion Hardie interview:\\ http://www.gamebanshee.com/interviews/lionheart1.php http://everything2.com/title/Velocity+Engine Bryce Baker interview:\\ http://www.tweaktown.com/gaming/1812/lionheart_q_a/index.html Posts by James C. Smith, Lionheart programmer:\\ http://forums.indiegamer.com/showthread.php?t=668\\ Here JCS explains how they did alpha blending in Lionheart with separate layers for 5 alpha levels and what was Black-biased blending. http://forums.indiegamer.com/showthread.php?t=1926\\ http://forums.indiegamer.com/showthread.php?t=2099\\ http://forums.indiegamer.com/showthread.php?t=2326 Zax the Alien Hunter:\\ http://www.gamespot.com/pc/action/zaxthealienhunter/ ==== RAD Game Tools ==== RAD Game Tools, Inc.:\\ http://www.radgametools.com/granny Granny and GR2 viewer:\\ http://www.radgametools.com/granny/download.html GR2 Decode Project:\\ http://gr2decode.altervista.org/download.html